Howdy!
I’m Joe Henrichs
I am a… who wants to change the world!
I am a…
who wants to change the world!
Featured Projects
Tribal Online Asset Store
Online asset store designed for a Tribal iii game.
Details
Role: UX/UI Design Intern
Client: Tribal iii
Team:
- Daryll Hall (UX/UI Design Intern)
- Annahi Paez (UX/UI Design Intern)
- Paul Espinoza (UX/UI Design Intern)
Timeframe: June 2021 – January 2022
Methods: Data Collection, Affinity diagram, Prototyping, & User Testing
Tools: Figma, Miro, Google Drive, Catma, & Maze
Summary
Tribal Online Asset Store (TOAS) started out as an online gaming site. TOAS management changed focus during the design phase, at the direction of the Marketing team. The focus switched to designing an online asset store. The design team completed all work on the online asset store and the store is now in the production phase. My role in the project was to lead the research process. I also designed the asset and dashboard pages.
Neolth
A digital stress management platform for students.
Details
Role: Product Design Intern
Client: Neolth
Team:
- Sheena Patel (Business Design Intern)
- Media Hosseini (Product Design Intern)
- Botao Lu (Product Design Intern)
Timeframe: May 2020 – August 2020
Methods: Sketching, Data Collection, Contextual Inquiry, Affinity Diagram, Prototyping, & User Testing
Tools: Adobe Illustrator, Figma, Fireflies, & Miro
Summary
Neolth is a digital stress management platform for students. As a member of the design team, my primary tasks were to design the face of the platform, the dashboard, and the content of the exercise pages.
The need to help individuals self-manage grows as stress levels among high-school, undergraduate, and graduate students rapidly increase owing to academic, social, and global health issues. Stress reduces students’ quality of life and academic performance. Moreover, increased stress among students leads to self-harming behaviors such as suicide.
The Ferndale Libary’s Government Game
A boardgame to educate citizens about their local government.
Details
Role: UX Designer, UX Researcher
Client: Ferndale Public Library
Team:
Timeframe: August 2021 – December 2021
Methods: Sketching, Data Collection, Prototyping, User Testing
Tools: Figma, Miro, Procreate, and Google Drive
Summary
The Ferndale Public Library requested students in the University of Michigan’s Citizen Interaction Design Course to create a game to educate young adults about local government. This game, called The Ferndale Library Government Game, will be used in the Library’s Adulting Class. This is a physical board game in which players advance by correctly answering questions about local government. My role in the project was as a UX researcher and designer.
StaySafe
A portable, IOT roofie detection device.
Details
Role: UX Designer, UX Researcher
Client: Pervasive Interaction Design
Team:
Timeframe: August 2021 – December 2021
Methods: User interviews, sketching, ideation, electronics, data
gathering
Tools: Miro, Mural, Figma, & Notion
Summary
During a research study from 2020, which involved 6,000 students from US universities, more than 1 in 13 students reported being drugged unknowingly through a drink. StaySafe is a futuristic product designed to detect Rohypnol, GHB, and Ketamine in drinks and to notify users if a drug has been detected or not via a LED light and phone notifications. My role in this project was as a UX designer and researcher. Specifically, I focused on ideation and brainstorming.